Hence, fans who were worried about WWE 2K22 suddenly becoming a fighting game where you have to memorize to do a simple clothesline – that's simply not the case. It takes some extra steps, but it's still there. Think TEKKEN – executing a combination of light, strong, and grabs can lead to a powerbomb, yet grappling an opponent straight up can still lead to a grapple move. And that's what 2K failed to communicate to their audience – not all moves come from the combos system – that'd be too ridiculous. However, players can still execute moves off grapples, just like before. That is not to say that there's no depth in the combo system – each superstar has a move list that players can refer to execute cool moves. In any case, the combo system has added a more arcadey style to the game, letting anyone pick up the game and play with any superstar to their liking. Again, I this game will truly divide fans. I think that this new system was a good change, but I imagine a lot of fans would think differently. Raw games before them that require you to lock into a grapple to execute moves, WWE 2K22 lets players seamlessly transition from strikes to moves like powerbombs and rest holds. Unlike in previous WWE 2K games and SmackDown vs. I think Visual Concepts shot themselves in the foot by focusing much of their marketing on the game's new combo system. There are parts that I found lacking, but these innovations are a step in the right direction.įirst off, the new fighting mechanics of the game. Right off the bat, I'll say that I welcome these changes. This came in the form of new game modes as well as changes in the controls and mechanics. Fans of the series will surely be divided on this, but it's a good thing that Visual Concepts was brave enough to experiment and innovate. WWE 2K22 successfully made WWE 2K fresh again. It was released on March 7 on Early Access for special editions of the game, and officially came out on March 11, 2022, for everyone else on Xbox One, Xbox Series X, PS4, PS5, and PC. At its core, WWE 2K22 is a fighting game, but 2K would like us to believe that it's a sports simulation game, no less like FIFA is to football and NBA 2K22 is to basketball. WWE 2K22 is also the first game to take two and a half years to follow up on its predecessor, as WWE 2K20 was so badly-received by fans and critics alike that Visual Concepts decided to take a year off on their release schedule to focus on improving and polishing the game. This is the tenth mainline WWE 2K game, and the first game to be released on the same year as it is on its title. WWE 2K22 is a sports sim game developed by Visual Concepts and published by 2K Sports. This review is based on a PS5 copy of the game. The publisher has not seen this article's content before publication. Note: A review copy has been provided by the publisher for this review.
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